#ifndef BASIS_H_
#define BASIS_H_

#include "SceneObject.h"
#include "../expression/Expression.h"
#include "Color.h"

class Basis : public SceneObject {
public:
	Basis(Vector3 position, double length = 1.0, Color color = Color());
	virtual ~Basis();
	void Draw();

private:
	double length;
	Color color;
};

#endif
